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AI Insights · Timothy · January 2024

Q4 2023 Performance of Top City Building Games in Brazil

An overview of the performance trends for the most popular city building games on the unified platform in Brazil during the fourth quarter of 2023, as reported by Sensor Tower.

Q4 2023 Performance of Top City Building Games in Brazil

In the fourth quarter of 2023, city building games have continued to engage players in Brazil across unified platforms. Sensor Tower provides insights into how these games have fared in terms of downloads, revenue, and weekly active users.

Isekai:Slow Life from Mars Era Limited showed a significant initial spike in downloads at 75K in late September, which then gradually decreased to 23K by the end of December. Revenue for the game fluctuated, peaking at around 23K USD in early October but settling at about 15K USD by December's end. Weekly active users saw a positive trend, rising from approximately 50K to 77K during the quarter.

SimCity BuildIt, published by Electronic Arts, saw downloads peak mid-October at 27K, followed by a consistent decline to 16K by the quarter's end. The game's revenue experienced a notable surge in the second week of December, reaching nearly 20K USD, and ended the quarter with a similar figure. Weekly active users showed an initial increase, peaking at 215K in late October, but slightly decreased to 194K by the end of December.

Another title from Electronic Arts, The Simpsons™: Tapped Out, had a modest downloads count, with a spike in late November reaching 19K. Revenue saw its highest point in mid-November at 12K USD but ended the quarter around 2K USD. The game's active users exhibited growth in November, hitting 76K, but then receded to approximately 64K by December 25th.

Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, experienced a steady downloads count, with a slight increase to 22K in early November. Revenue trends were positive, starting at 1K USD and more than quadrupling to over 5K USD by the end of December. Weekly active users for the game showed healthy growth from 30K to 69K throughout the quarter.

Nuverse's Land of Empires: Immortal had no downloads reported for the majority of the quarter, and weekly active users showed a decline, starting at 212 users and dropping to 119 by the quarter's close. Revenue was modest, fluctuating around 2K USD throughout the period.

For a more detailed analysis and additional insights, readers can explore the data available at Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024